necrosapiens

Erick Cobos

3D Artist for Hire

Modeling

High quality, Low Poly Count. Animation ready if needed. Mixed Reality Friendly. Realistic, Non-Realistic.

Texturing

High quality, Low Poly Count. Animation ready if needed. Mixed Reality Friendly. Realistic, Non-Realistic.

Animation

Sometimes still images are not enough, and somtimes the assets need to be interactive.

Mixed Reality

High quality, Low Poly Count. Animation ready if needed. Mixed Reality Friendly. Realistic, Non-Realistic.

What I carry in my magic bag:

About Me

Erick Cobos, aka necrosapiens. Representing Veracruz, Mexico. Born and Raised.
I started out self-taught in 3D, improved by taking courses, and now have years of experience in workflows and asset delivery. I am currently dedicated to generating environments and assets for animations and Mixed Reality experiences.

Languages

Native Spanish and Fluent English

Skills

  • Modeling
 
  • Sculpting
 
  • UV Mapping

 

  • Shading
 
  • Retopology
 
  • Texturing

 

  • Rigging
 
  • Animation
 
  • Lightmapping

 

FREELANCE 2014 - 2021

Commissions from clients who needed architectural renderings, models for 3D printing,  animations of motors and mechanical parts, advertising  animation, VFX, characters, virtual tours.

LINKTEC 2020-2021

Responsible for project preview,
generation of assets for applications and games, creation of environments and screens and UI.

TEZCA 2021 - Today

Startup created in conjunction with 2 fellow programmers, in which I am responsible for all the graphic details of the digital experiences developed.

IVC Media 2022 - Today

Creation of a 3D assets library of client’s products, with the purpose of using it for multimedia production, such as virtual photography and animation. 

I do believe social media is kind of a big deal nowadays.