Erick Cobos, aka necrosapiens. Representing Veracruz, Mexico. Born and Raised.
I started out self-taught in 3D, improved by taking courses, and now have years of experience in workflows and asset delivery. I am currently dedicated to generating environments and assets for animations and Mixed Reality experiences.
Languages
Native Spanish and Fluent English
Skills
Modeling
Sculpting
UV Mapping
Shading
Retopology
Texturing
Rigging
Animation
Lightmapping
FREELANCE 2014 - 2021
Commissions from clients who needed architectural renderings, models for 3D printing, animations of motors and mechanical parts, advertising animation, VFX, characters, virtual tours.
LINKTEC 2020-2021
Responsible for project preview, generation of assets for applications and games, creation of environments and screens and UI.
TEZCA 2021 - Today
Startup created in conjunction with 2 fellow programmers, in which I am responsible for all the graphic details of the digital experiences developed.
IVC Media 2022 - Today
Creation of a 3D assets library of client’s products, with the purpose of using it for multimedia production, such as virtual photography and animation.
I do believe social media is kind of a big deal nowadays.